Saturday, 30 November 2013

Eleven-rig Problems Solved (OTF)

Myself and Thax found that there were a couple of problems when rendering the Eleven-Rig. The first problem we found was that the body wouldn't render. This was easy to solve because it wasn't set as visible in the Render Stats. The second problem was that we couldn't assign our own shaders to the body of the rig easily.

The solution to this was that we had to create a default connection from the shader I created, to the shader group node of the Eleven-Rig shader.


This image shows the problem. The toon shader, by itself to the left of the image, couldn't be applied to the Eleven-Rig body.


Therefore we had to disconnect it from its shading group, and then assign it to the shading groups of the Eleven-Rig shaders.


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